Another wonderful thing about units in F# is that you can specify conversions.
Consider the following:
[<Measure>] type s [<Measure>] type m [<Measure>] type v = m / s let v1 = 1<m> let v2 = 1<s> let v3 = 1<v> let V = (v1 / v2) + v3
The sum at the end works because the compiler can convert from v to m/s